Pages

Tuesday, February 11, 2014

Manual Test Tutorial-part2


SDLC Overview

SDLC, Software Development Life Cycle is a process used by software industry to design, develop and test high quality software. The SDLC aims to produce high quality software that meets or exceeds customer expectations, reaches completion within times and cost estimates.
A typical Software Development life cycle consists of the following stages:
·         Stage 1: Planning and Requirement Analysis
·         Stage 2: Defining Requirements
·         Stage 3: Designing the product architecture
·         Stage 4: Building or Developing the Product
·         Stage 5: Testing the Product
·         Stage 6: Deployment in the Market and Maintenance

SDLC Models

There are various software development life cycle models defined and designed which are followed during software development process. These models are also referred as "Software Development Process Models". Each process model follows a Series of steps unique to its type, in order to ensure success in process of software development.
Following are the most important and popular SDLC models followed in the industry:
·         Waterfall Model
·         Iterative Model
·         Spiral Model
·         V-Model
·         Big Bang Model
The other related methodologies are Agile Model, RAD Model, Rapid Application Development and Prototyping Models.

SDLC Waterfall Model

Following is a diagrammatic representation of different phases of waterfall model.
The sequential phases in Waterfall model are:
·         Requirement Gathering and analysis: All possible requirements of the system to be developed are captured in this phase and documented in a requirement specification doc.
·         System Design: The requirement specifications from first phase are studied in this phase and system design is prepared. System Design helps in specifying hardware and system requirements and also helps in defining overall system architecture.
·         Implementation: With inputs from system design, the system is first developed in small programs called units, which are integrated in the next phase. Each unit is developed and tested for its functionality which is referred to as Unit Testing.
·         Integration and Testing: All the units developed in the implementation phase are integrated into a system after testing of each unit. Post integration the entire system is tested for any faults and failures.
·         Deployment of system: Once the functional and non-functional testing is done, the product is deployed in the customer environment or released into the market.
·         Maintenance: There are some issues which come up in the client environment. To fix those issues patches are released. Also to enhance the product some better versions are released. Maintenance is done to deliver these changes in the customer environment.
All these phases are cascaded to each other in which progress is seen as flowing steadily downwards (like a waterfall) through the phases. The next phase is started only after the defined set of goals are achieved for previous phase and it is signed off, so the name "Waterfall Model". In this model phases do not overlap.

Pros
Cons
·         Simple and easy to understand and use
·         Easy to manage due to the rigidity of the model . each phase has specific deliverables and a review process.
·         Phases are processed and completed one at a time.
·         Works well for smaller projects where requirements are very well understood.
·         Clearly defined stages.
·         Well understood milestones.
·         Easy to arrange tasks.
·         Process and results are well documented.
·         No working software is produced until late during the life cycle.
·         High amounts of risk and uncertainty.
·         Not a good model for complex and object-oriented projects.
·         Poor model for long and ongoing projects.
·         Not suitable for the projects where requirements are at a moderate to high risk of changing. So risk and uncertainty is high with this process model.
·         It is difficult to measure progress within stages.
·         Cannot accommodate changing requirements.
·         No working software is produced until late in the life cycle.
·         Adjusting scope during the life cycle can end a project.
·         Integration is done as a "big-bang. at the very end, which doesn't allow identifying any technological or business bottleneck or challenges early.


Spiral Model



Pros
Cons
  • Changing requirements can be accommodated.
  • Allows for extensive use of prototypes
  • Requirements can be captured more accurately.
  • Users see the system early.
  • Development can be divided into smaller parts and more risky parts can be developed earlier which helps better risk management.
  • Management is more complex.
  • End of project may not be known early.
  • Not suitable for small or low risk projects and could be expensive for small projects.
  • Process is complex
  • Spiral may go indefinitely.
  • Large number of intermediate stages requires excessive documentation.


V- Model design

Under V-Model, the corresponding testing phase of the development phase is planned in parallel. So there are Verification phases on one side of the .V. and Validation phases on the other side. Coding phase joins the two sides of the V-Model.
The below figure illustrates the different phases in V-Model of SDLC.


Verification Phases

Following are the Verification phases in V-Model:
·         Business Requirement Analysis: This is the first phase in the development cycle where the product requirements are understood from the customer perspective. This phase involves detailed communication with the customer to understand his expectations and exact requirement. This is a very important activity and need to be managed well, as most of the customers are not sure about what exactly they need. The acceptance test design planning is done at this stage as business requirements can be used as an input for acceptance testing.
·         System Design: Once you have the clear and detailed product requirements, it.s time to design the complete system. System design would comprise of understanding and detailing the complete hardware and communication setup for the product under development. System test plan is developed based on the system design. Doing this at an earlier stage leaves more time for actual test execution later.
·         Architectural Design: Architectural specifications are understood and designed in this phase. Usually more than one technical approach is proposed and based on the technical and financial feasibility the final decision is taken. System design is broken down further into modules taking up different functionality. This is also referred to as High Level Design (HLD).
The data transfer and communication between the internal modules and with the outside world (other systems) is clearly understood and defined in this stage. With this information, integration tests can be designed and documented during this stage.
·         Module Design: In this phase the detailed internal design for all the system modules is specified, referred to as Low Level Design (LLD). It is important that the design is compatible with the other modules in the system architecture and the other external systems. Unit tests are an essential part of any development process and helps eliminate the maximum faults and errors at a very early stage. Unit tests can be designed at this stage based on the internal module designs.

Coding Phase

The actual coding of the system modules designed in the design phase is taken up in the Coding phase. The best suitable programming language is decided based on the system and architectural requirements. The coding is performed based on the coding guidelines and standards. The code goes through numerous code reviews and is optimized for best performance before the final build is checked into the repository.

Validation Phases

Following are the Validation phases in V-Model:
·         Unit Testing: Unit tests designed in the module design phase are executed on the code during this validation phase. Unit testing is the testing at code level and helps eliminate bugs at an early stage, though all defects cannot be uncovered by unit testing.
·         Integration Testing: Integration testing is associated with the architectural design phase. Integration tests are performed to test the coexistence and communication of the internal modules within the system.
·         System Testing: System testing is directly associated with the System design phase. System tests check the entire system functionality and the communication of the system under development with external systems. Most of the software and hardware compatibility issues can be uncovered during system test execution.
·         Acceptance Testing: Acceptance testing is associated with the business requirement analysis phase and involves testing the product in user environment. Acceptance tests uncover the compatibility issues with the other systems available in the user environment. It also discovers the non functional issues such as load and performance defects in the actual user environment.

V- Model Application

V- Model application is almost same as waterfall model, as both the models are of sequential type. Requirements have to be very clear before the project starts, because it is usually expensive to go back and make changes. This model is used in the medical development field, as it is strictly disciplined domain. Following are the suitable scenarios to use V-Model:
·         Requirements are well defined, clearly documented and fixed.
·         Product definition is stable.
·         Technology is not dynamic and is well understood by the project team.
·         There are no ambiguous or undefined requirements.
·         The project is short.

V- Model Pros and Cons

The advantage of V-Model is that it.s very easy to understand and apply. The simplicity of this model also makes it easier to manage. The disadvantage is that the model is not flexible to changes and just in case there is a requirement change, which is very common in today.s dynamic world, it becomes very expensive to make the change.
The following table lists out the pros and cons of V-Model:
Pros
Cons
·         This is a highly disciplined model and Phases are completed one at a time.
·         Works well for smaller projects where requirements are very well understood.
·         Simple and easy to understand and use.
·         Easy to manage due to the rigidity of the model . each phase has specific deliverables and a review process.
·         High risk and uncertainty.
·         Not a good model for complex and object-oriented projects.
·         Poor model for long and ongoing projects.
·         Not suitable for the projects where requirements are at a moderate to high risk of changing.
·         Once an application is in the testing stage, it is difficult to go back and change a functionality
·         No working software is produced until late during the life cycle.

Big Bang Model design and Application

Big bang model comprises of focusing all the possible resources in software development and coding, with very little or no planning. The requirements are understood and implemented as they come. Any changes required may or may not need to revamp the complete software.
This model is ideal for small projects with one or two developers working together and is also useful for academic or practice projects. It.s an ideal model for the product where requirements are not well understood and the final release date is not given.

Big Bang Model Pros and Cons

The advantage of Big Bang is that its very simple and requires very little or no planning. Easy to mange and no formal procedure are required.
However the Big Bang model is a very high risk model and changes in the requirements or misunderstood requirements may even lead to complete reversal or scraping of the project. It is ideal for repetitive or small projects with minimum risks.
Following table lists out the pros and cons of Big Bang Model:
Pros
Cons
·         This is a very simple model
·         Little or no planning required
·         Easy to manage
·         Very few resources required
·         Gives flexibility to developers
·         Is a good learning aid for new comers or students
·         Very High risk and uncertainty.
·         Not a good model for complex and object-oriented projects.
·         Poor model for long and ongoing projects.
·         Can turn out to be very expensive if requirements are misunderstood

What is Agile?

Agile model believes that every project needs to be handled differently and the existing methods need to be tailored to best suit the project requirements. In agile the tasks are divided to time boxes (small time frames) to deliver specific features for a release.

Iterative approach is taken and working software build is delivered after each iteration. Each build is incremental in terms of features; the final build holds all the features required by the customer.

Here is a graphical illustration of the Agile Model:

Agile thought process had started early in the software development and started becoming popular with time due to its flexibility and adaptability.

The most popular agile methods include Rational Unified Process (1994), Scrum (1995), Crystal Clear, Extreme Programming (1996), Adaptive Software Development, Feature Driven Development, and Dynamic Systems Development Method (DSDM) (1995). These are now collectively referred to as agile methodologies, after the Agile Manifesto was published in 2001.

Following are the Agile Manifesto principles

·         Individuals and interactions - in agile development, self-organization and motivation are important, as are interactions like co-location and pair programming.

·         Working software - Demo working software is considered the best means of communication with the customer to understand their requirement, instead of just depending on documentation.

·         Customer collaboration - As the requirements cannot be gathered completely in the beginning of the project due to various factors, continuous customer interaction is very important to get proper product requirements.

·         Responding to change - agile development is focused on quick responses to change and continuous development.

Agile Vs Traditional SDLC Models

Agile is based on the adaptive software development methods where as the traditional SDLC models like waterfall model is based on predictive approach.

Predictive teams in the traditional SDLC models usually work with detailed planning and have a complete forecast of the exact tasks and features to be delivered in the next few months or during the product life cycle. Predictive methods entirely depend on the requirement analysis and planning done in the beginning of cycle. Any changes to be incorporated go through a strict change control management and prioritization.

Agile uses adaptive approach where there is no detailed planning and there is clarity on future tasks only in respect of what features need to be developed. There is feature driven development and the team adapts to the changing product requirements dynamically. The product is tested very frequently, through the release iterations, minimizing the risk of any major failures in future.

Customer interaction is the backbone of Agile methodology, and open communication with minimum documentation are the typical features of Agile development environment. The agile teams work in close collaboration with each other and are most often located in the same geographical location.

Agile Model Pros and Cons

Agile methods are being widely accepted in the software world recently, however, this method may not always be suitable for all products. Here are some pros and cons of the agile model.

Following table lists out the pros and cons of Agile Model:

Pros

Cons

·         Is a very realistic approach to software development

·         Promotes teamwork and cross training.

·         Functionality can be developed rapidly and demonstrated.

·         Resource requirements are minimum.

·         Suitable for fixed or changing requirements

·         Delivers early partial working solutions.

·         Good model for environments that change steadily.

·         Minimal rules, documentation easily employed.

·         Enables concurrent development and delivery within an overall planned context.

·         Little or no planning required

·         Easy to manage

·         Gives flexibility to developers

·         Not suitable for handling complex dependencies.

·         More risk of sustainability, maintainability and extensibility.

·         An overall plan, an agile leader and agile PM practice is a must without which it will not work.

·         Strict delivery management dictates the scope, functionality to be delivered, and adjustments to meet the deadlines.

·         Depends heavily on customer interaction, so if customer is not clear, team can be driven in the wrong direction.

·         There is very high individual dependency, since there is minimum documentation generated.

·         Transfer of technology to new team members may be quite challenging due to lack of documentation.

 

Incremental model

The incremental build model is a method of software development where the model is designed, implemented and tested incrementally (a little more is added each time) until the product is finished. It involves both development and maintenance. The product is defined as finished when it satisfies all of its requirements. This model combines the elements of the waterfall model with the iterative philosophy of prototyping.
The product is decomposed into a number of components, each of which are designed and built separately (termed as builds). Each component is delivered to the client when it is complete. This allows partial utilisation of product and avoids a long development time. It also creates a large initial capital outlay with the subsequent long wait avoided. This model of development also helps ease the traumatic effect of introducing completely new system all at once.
There are some problems with this model. One is that each new build must be integrated with previous builds and any existing systems. The task of decomposing product into builds not trivial either. If there are too few few builds and each build degenerates this turns into Build-And-Fix model. However if there are too many builds then there is little added utility from each build.
Advantages
·         Generates working software quickly and early during the software life cycle.
·         More flexible – less costly to change scope and requirements.
·         Easier to test and debug during a smaller iteration.
·         Easier to manage risk because risky pieces are identified and handled during its iteration.
·         Each iteration is an easily managed milestone.
Disadvantages
·         Each phase of an iteration is rigid and do not overlap each other.
·         Problems may arise pertaining to system architecture because not all requirements are gathered up front for the entire software life cycle.
When to use this model
·         Such models are used where requirements are clear and can implement by phase wise. From the figure it’s clear that the requirements ® is divided into R1, R2……….Rn and delivered accordingly.
·         Mostly such model is used in web applications and product based companies.


No comments:

Post a Comment